You can purchase slots to Carry more Heirlooms with you through the Portal, but any Nullifium spent this way will be permanently consumed. Any Heirlooms in the "Temporary" section will be recycled for Nullifium on portal. Contribute to boushley/trimps-editor development by creating an account on GitHub. I had all the imports apart from Goblimp and Flutimp, I had 7 million helium earned max, with coordinated, resilience. I've attempted to get it back by using the save editor but am finding it really difficult to try and simulate what my original save was. Your Equipped Heirlooms will always stay with you when you Portal, along with any Heirlooms in your "Carried" slots. (10) used different training load metrics (Banisters TRIMP, session rating of perceived exertion, and running TSS rTSS) as. I went onto Trimps and found that my save had been lost for whatever reason. Nu is not spent, but dictates how powerful each of your Heirlooms can be! You can upgrade any Staff and Shield to HALF the value of your total earned Nu. The currency to upgrade and replace stats, Nullifium, or Nu, can only be gathered by recycling an Heirloom. To review, open the file in an editor that reveals hidden Unicode characters. You can also click on the Heirloom's name on this menu to rename it, or click on the icon to change it. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. You can click a stat to upgrade or replace it. When loading a save the game will track how much time has passed since you last played. Only equipped Heirlooms give you stats, and you can only have one of each type of Heirloom equipped at a time. The Sandman Will Keep You Awake - The Loop. Get ready to edit game resources aka money, gold, experience. Once you've selected an Heirloom, you can Equip, Carry, or Recycle it. Supported: Ren'Py (.save), RPG Maker MV (.rpgsave), RPG Maker MZ (.rmmzsave), NaniNovel (.nson), JSON. You can click on the icon of any Heirloom to select it. You will earn one Heirloom every time a Void Map is completed, and you have a better chance to get higher rarities if you complete the Void Map at higher zones. Magmite would also be pretty straightforward.Ī relatively tame way to approach it all might be to just give yourself a certain number of bones (which are slightly more stealthy than most things in that they're under just "b" (near the helium terms described above) and buy however many bone-portals you feel quashes a week's worth of FOMO.Heirlooms are powerful items that can drop with a variety of bonuses and a variety of rarities. Likewise, if you look up "empowerments" you'll find all the nature stuff laid out pretty neatly, could just add tokens and spend them in game. From there, other odds and ends might crop up like, do you add a certain number of portals to the total (which may be relevant to achievements still), but it's largely all in the domain of what you're setting out to account for. I created this because I got addicted to the game, and the best way for me to get over it was to create a way for me to get over the game. You'd probably also want to mirror additions made to that under "totalheliumearned" or the discrepancy will be staring you down every time you visit the portal screen (but it wouldn't really break anyhting if you don't, and eventually progress would wash it all away). Try out the editor This is a save editor for the game of Trimps. Trimps hacked, Resources hacked, In Trimps you have to collect resources collect food, set traps and construct buildings while trapping creatures and. Slippery slopes and all that, but it's your call.įor example, giving yourself helium would hinge on changing the value for "heliumleftover". The bigger risk is more that you might spoil yourself on what normal gameplay actually feels like because what you're describing to do will undoubtably create a big speedup/slowdown crunch for the content directly ahead of you that will not really do justice to a week's worth of gameplay no matter how you approach it. Things that carry over long-term are unlikely to break anything if they suddenly change values. Generally speaking, the stuff you'd probably want to edit for this sort of pursuit, assuming you have a clear sense of what "7 days worth of gains" actually means, is pretty straightforward if you go in doing ctrl+f for simple, relevant terms, and just checking that the number next to something that sounds right matches the number you see for it in the game.
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